Version 0.2.4 is available to download


Hello everyone!

We are currently busy porting the game to a new engine.

We want to solve all the issues with optimization and the inoperability of the game on different platforms, including MacOS and Linux. If everything works out as we expect, it will be possible to play the game on phones too.

Therefore, this update will be the last one for this version of the game.

Now let’s move on to what has been added in this version.

Version 0.2.2 updates

Let’s begin with the arts from the previous version:

  • We finished the scene of Umi’s resurrection. We hope you will enjoy it :)


  • Also, the scene of Umi’s examination is almost ready. 
  • We are entirely focused on the development of the further plot now. We try to draw all the art scenes of the main plot as the story progresses. Therefore, some of them which are of non-primary importance will be drawn and added to the game later.
  •  One "technical" version will be released once in several "plot" updates. It will contain previously unfinished art scenes, as well as some technical aspects of the game that require more time.

We decided to leave the following art scenes to the next  "technical" version: 

  • Elli and Umi sitting on a horse heading to Artaun for the first time;
  • The art of our heroes’ first visit to the Town Hall of Artaun.

Regarding the work on this version.

  • Leonora’s bust has been finished an updated.


  • New scene in the story quest is ready.
  • Minor corrections in Isabella’s appearance;
  • Minor corrections in Nansy’s appearance;
  • Minor improvements to Umi’s bust;
  • Rosie’s mini-bust is ready (a female worker at the inn in Venwood);
  • Mini art of the bundle with the book from the quest "Family Matters";

New locations. They have been set up in the game and will open for visiting as you progress through the quest  "Joining Efforts". There are available:

  • Artaun tract - corrected and finished;
  • Lartons’ Farms;
  • Lartons’ Farms - Residential street;
  • Wheat fields;
  • Farmhouse;
  • Shed;

Quests:

  • A new quest, "Joining Efforts", has begun. Its plot is woven into the overall narrative. Therefore, it’s impossible to complete it right away. But, we will definitely develop it in the future versions;
  • The main story quest –  "First Steps" will go on. Umi has a new request;
  • The descriptions for new characters have been added to the relationship log. Umi’s description has been updated as well;
  • The possibility to skip the Prologue to the «New Game» has been added. You can use it only if you have already completed the Prologue after it was updated. To do so, you will be asked to answer several easy questions. And if you played the updated Prologue, you will not have any difficulties to choose the right answers.
  • Sprite characters and animations have been added to the game. In total, about 20 pieces;

Technical corrections:

Alas, not many technical improvements were made in this version.

  • The code of several plugins was slightly corrected to improve game optimization;
  • The bug that led to the inclusion of highlighting of objects during events and dialogues was fixed;
  • We are working on the elimination of reported issues concerning the efficiency of the game among some players;

Plot:

  • The first half of the new quest has been completed. This quest will open access to a storyline dedicated to some of the inhabitants of the brothel in Aklorion and their stories;
  • A new dialogue with Umi in the Alchemy laboratory has been added. And there is one more dialogue with Umi in Sardo’s study;
  • The dialogue with Elli about her mental abilities has been edited;
  • Now there is a way to learn a little about Violetta’s past (the girl from the brothel). And there are a couple of additional dialogues with her;
  • Some more dialogues have been added to the quest Louise Ransom;

Graphics:

  • All the graphics required for the Alchemy laboratory have been done. As new recipes are added, different animations will be added as well;
  • 4 arts with action variations for a new event in Aklorion. All arts for this event are static, but half of them will be animated in the next version;
  • A bust of a new character, and different clothing variations for a new storyline event;
  • Bust of Milta, Melanie’s sister. Her bust is now set to all the dialogues with her;
  • Milta’s variation of clothes;
  • Melanie’s naked bust has been added;
  • An additional variation of Leonora’s art scene in her bedroom when Folkert attacks her;
  • Two new animations for Umi’s examination event: a missing choke animation and one more additional pose;
  • Augur’s coin has been added (the item will be needed later in the story).

Sprite - characters, and locations:

  • 3 new locations in the game have become available. All lighting options are set in them;
  • 5 locations and brothel interiors have been updated, as well as the ground in front of the brothel;
  • Several new sprite sets for Sardo have been added;
  • Sprite set of a new character, as well as a variation of its appearance;
  • Milta’s sprites in different clothes.

Technical aspect and interface:

  • All the main things related to the Alchemical laboratory have been almost finished. The necessary interfaces and functionality are ready. It will be replenished with new content as the story develops, but it will take less time to fill it with new items.
  • The sex system has been redesigned. All other scenes which require this interface will be upgraded in a similar way.
  • Violetta’s first scene has been redesigned to match the new sex system. Besides, this scene has been improved, and it became possible to play this sex scene again using the mechanics of the new sex system on repeated visits to the brothel.
  • The progress bars functionality has been improved. More details can be seen in the interface of the Alchemical and Sex systems.
  • A Disclaimer has been introduced which will start along with the game. Besides, there will be a page with links to various sections that have answers to some of the frequently asked questions. Later, it will be possible to disable the display of that page each time the game is starts.
  • Now, the female dwellers of the manor will no longer appear in the journal naked at night time. They will be displayed in either current casual clothes or armor (in the future versions).
  • Some plugins and other game functionality have been improved.
  • The Main Menu has got a sub-menu which will contain information on updates;

Bugs fixed:

  • An error was found at the auction at the beginning of the game;
  • An error which occurred before leaving for Artaun. It was troublesome to get to the beginning of the event.
  • An issue with horse animations.

Version 0.2.3 updates

Plot:

  • Leonora’s quest is completed. It has several options for development, as well as two different directions of passage, affecting the further development of the events. One of the options allows developing a relationship with her. If you succeed, who knows what you can find out about her ...
  • The second option of the development of the events during Folkert’s arrival has been added. The course of events differs a little, but each of the options has some bonuses.
  • The dialogues with Melanie in the prologue part have been completely updated to match her new bust. And the fragment of the event from the prologue, connected with her flirting with Sardo, has been partially completed.
  • The plot of a new voluminous quest for one of the nearest versions is completely ready.
  • A scene with Nansy. Several introductory dialogues are ready, as well as some of the scene functionality. It turned out to be variable, and depending on the location, it can differ significantly in content and available options. (later along with further development of the story. But for now, there’s just the beginning.)
  • In addition to this scene, there are a couple of events that will give you one of her first achievements.
  • The introductory part of Umi’s quest related to alchemy is ready. The functionality and resource interface will be added to the game later.

Graphic arts:

  • Alchemical laboratory;
  • Melanie’s bust has been updated, and she’s got 3 options for clothing and poses;


  • Bust of Taleona - clothing and hair variations have been added;
  • Variation of the Folkert bust;
  • Bust of Leonora - 3 variations of clothing and hairstyle have been added;
  • Art in Leonora’s quest;
  • Art of Leonora with variations;
  • The location of farms has been improved. The arrangement of houses was changed, and a change of day and night was implemented;
  • Art of Nansy for the scene (there’s only one art without options for now:-P)
  • Umi’s examination. Required animations and other visual content for Umi’s examination event is completed. Animations, additional poses, and actions are ready. This scene will develop further.
  • Night lighting has been added to the dungeon;

Sprite - characters:

  • Leonora with variants;
  • Taleona with variants;
  • Melanie with variants;
  • Animations of sprite-characters for the events of Leonora’s Quest;
  • Prison wagon;
  • Other minor background elements for locations;

Interface:

Technical aspect:

  • Minor correction of the journal log plugin. The possibility to scroll down the list of quests was added. Previously, the only possible way to scroll it was by using the keyboard arrows.
  • The correction of the world map interface has been made. It has become more comfortable and visually pleasing.
  • Gamepad support has also been partially added to the game. But, we didn’t have time to finalize it, so the gamepad doesn’t work in all game menus yet. We’ll finish it later.

Various bugs that were in version 0.2.2 have been fixed:

  • Several game bugs found by the players have been fixed.
  • The interaction with events has been fixed. Previously, when a player clicked on a transition point or a character in the game, the main hero went to the required place but didn’t activate the interaction until the object was clicked for the second time.


Version 0.2.4 updates

Plot:

  • The first half of the new quest has been completed. This quest will open access to a storyline dedicated to some of the inhabitants of the brothel in Aklorion and their stories;
  • A new dialogue with Umi in the Alchemy laboratory has been added. And there is one more dialogue with Umi in Sardo’s study;
  • The dialogue with Elli about her mental abilities has been edited;
  • Now there is a way to learn a little about Violetta’s past (the girl from the brothel). And there are a couple of additional dialogues with her;
  • Some more dialogues have been added to the quest Louise Ransom;

Graphics:

  • All the graphics required for the Alchemy laboratory have been done. As new recipes are added, different animations will be added as well;
  • 4 arts with action variations for a new event in Aklorion. All arts for this event are static, but half of them will be animated in the next version;
  • A bust of a new character, and different clothing variations for a new storyline event;
  • Bust of Milta, Melanie’s sister. Her bust is now set to all the dialogues with her;
  • Milta’s variation of clothes;
  • Melanie’s naked bust has been added;
  • An additional variation of Leonora’s art scene in her bedroom when Folkert attacks her;
  • Two new animations for Umi’s examination event: a missing choke animation and one more additional pose;
  • Augur’s coin has been added (the item will be needed later in the story).

Sprite - characters, and locations:

  • 3 new locations in the game have become available. All lighting options are set in them;
  • 5 locations and brothel interiors have been updated, as well as the ground in front of the brothel;
  • Several new sprite sets for Sardo have been added;
  • Sprite set of a new character, as well as a variation of its appearance;
  • Milta’s sprites in different clothes.

Technical aspect and interface:

  • All the main things related to the Alchemical laboratory have been almost finished. The necessary interfaces and functionality are ready. It will be replenished with new content as the story develops, but it will take less time to fill it with new items.
  • The sex system has been redesigned. All other scenes which require this interface will be upgraded in a similar way.
  • Violetta’s first scene has been redesigned to match the new sex system. Besides, this scene has been improved, and it became possible to play this sex scene again using the mechanics of the new sex system on repeated visits to the brothel.
  • The progress bars functionality has been improved. More details can be seen in the interface of the Alchemical and Sex systems.
  • A Disclaimer has been introduced which will start along with the game. Besides, there will be a page with links to various sections that have answers to some of the frequently asked questions. Later, it will be possible to disable the display of that page each time the game is starts.
  • Now, the female dwellers of the manor will no longer appear in the journal naked at night time. They will be displayed in either current casual clothes or armor (in the future versions).
  • Some plugins and other game functionality have been improved.
  • The Main Menu has got a sub-menu which will contain information on updates;

Bugs fixed:

  • An error was found at the auction at the beginning of the game;
  • An error which occurred before leaving for Artaun. It was troublesome to get to the beginning of the event.
  • An issue with horse animations.


Files

Threads of Destiny v0.2.4 - Mega
External
Jul 16, 2020
Threads of Destiny v0.2.4 - Google Drive
External
Jul 16, 2020

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Comments

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Deleted 2 years ago

This is a difficult question to answer, and there is still a lot of work to be done. It will be released as soon as possible :)